it might be pretentious of me to judge since i'm not an artist/Game-maker and i understand that the making of games may not necessarily be a high-priority for the Game-Makers, but i've noticed in certain games that there's an inconsistency in the art style and asset sizes of females often used in different games.
For Kosmos, i dunno what sparked the change, but he seems intent of potentially "diversifying" all the asset sizes, seeing as compared to before where pretty much all females had large boobs and asses, only some women have big boobs and some have big asses, with less female characters having both in abundance (with the Nintendolls being a prime example, whereas originally all of them were abundantly well-endowed but almost all of them got downgraded to various degrees).
With Vadim, it seemed like Busty Bomber's ass got a size or 2 smaller in the spanking games compared to her previous appearances.
i'm not trying to mean or harsh or ungrateful, and i can only imagine the potential challenges the game-makers might go through in the creation of these games when designing the characters, but i really hope the game-makers can try to show more "consistency" in the art style and asset sizes of certain female characters.
And to play it safe, it's probably better to give every female that's used for sex big boobs and asses. That's something everyone would love and wouldn't complain about.
inconsistencies in asset sizes for Games
We love making game with big boobed characters, but when we have an ability to add new characters with smaller boobs or different body types - we do it, in order to cover user's demand for a diversity. Big boobs looks awesome on the contrast of small boobs.
Here is my point of view on the changes of boobs/ass sizes for already existed character.... You know we all are people but not robots... each time when I personally draw a sketch for sex scene I try to keep the original character proportion in mind, but when I see that there is an opportunity to make scene looks better, I do it.
For example when I see that making her ass bouncing like a crazy on the scene could add some juice to it (even if the original character has a small ass) I say "fuck it, let's make her ass bigger for this time". I do it time to time, but still not that often.
Here is my point of view on the changes of boobs/ass sizes for already existed character.... You know we all are people but not robots... each time when I personally draw a sketch for sex scene I try to keep the original character proportion in mind, but when I see that there is an opportunity to make scene looks better, I do it.
For example when I see that making her ass bouncing like a crazy on the scene could add some juice to it (even if the original character has a small ass) I say "fuck it, let's make her ass bigger for this time". I do it time to time, but still not that often.
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i don't think there's THAT much craving for "diversity" regarding asset sizes. Pretty sure most, if not all, the users would prefer big boobs every timemnf_vadim wrote: ↑Thu Mar 11, 2021 3:07 amWe love making game with big boobed characters, but when we have an ability to add new characters with smaller boobs or different body types - we do it, in order to cover user's demand for a diversity. Big boobs looks awesome on the contrast of small boobs.
Here is my point of view on the changes of boobs/ass sizes for already existed character.... You know we all are people but not robots... each time when I personally draw a sketch for sex scene I try to keep the original character proportion in mind, but when I see that there is an opportunity to make scene looks better, I do it.
For example when I see that making her ass bouncing like a crazy on the scene could add some juice to it (even if the original character has a small ass) I say "fuck it, let's make her ass bigger for this time". I do it time to time, but still not that often.
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that's part of the fun and appeal, and it's not always supposed to be "realistic" anyways, plus it ensures maximized sexual satisfaction.
Realistic, who gives a damn about that?Anonymous Master wrote: ↑Wed Mar 17, 2021 2:16 amthat's part of the fun and appeal, and it's not always supposed to be "realistic" anyways, plus it ensures maximized sexual satisfaction.
I'm just tired of MNF breasts taking an entire portion of their upper body. They're not even anime-size anymore.
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Sorry, it's just that some people often complain of asset sizes for not being "realistic".Brob wrote: ↑Wed Mar 17, 2021 9:08 pmRealistic, who gives a damn about that?Anonymous Master wrote: ↑Wed Mar 17, 2021 2:16 amthat's part of the fun and appeal, and it's not always supposed to be "realistic" anyways, plus it ensures maximized sexual satisfaction.
I'm just tired of MNF breasts taking an entire portion of their upper body. They're not even anime-size anymore.
And you'd be surprised how big anime breasts can be, but whatever. More people prefer larger breasts than they care to admit, they just aren't as openly vocal about it.
So, quite frankly, the game-makers like Vadim and Kosmos should make more female characters with large boobs, not less.
Like the nintendolls, who shouldn't have gotten size reductions when compared to the first few games.
*Big Boobs Fans hit back!*Anonymous Master wrote: ↑Wed Mar 17, 2021 10:05 pmSorry, it's just that some people often complain of asset sizes for not being "realistic".Brob wrote: ↑Wed Mar 17, 2021 9:08 pmRealistic, who gives a damn about that?Anonymous Master wrote: ↑Wed Mar 17, 2021 2:16 amthat's part of the fun and appeal, and it's not always supposed to be "realistic" anyways, plus it ensures maximized sexual satisfaction.
I'm just tired of MNF breasts taking an entire portion of their upper body. They're not even anime-size anymore.
And you'd be surprised how big anime breasts can be, but whatever. More people prefer larger breasts than they care to admit, they just aren't as openly vocal about it.
So, quite frankly, the game-makers like Vadim and Kosmos should make more female characters with large boobs, not less.
Like the nintendolls, who shouldn't have gotten size reductions when compared to the first few games.
It is easier to make games with small boobs, cuz they do not morph so much. Big boobs morph a lot and you can easily see if the artist put a lot of time to make them move naturally.
1. Yes, I'm aware that anime boobs can be just as big. We have an entire thread about "Anime Waifu" right now. Doesn't change how I feel about boulder size tits. Especially since I'm now under the impression that most of the MNF women are somehow related to each other because they pretty much have the same body design. Wouldn't really be all that surprised if that were the case since incest is incredibly popular around here.Anonymous Master wrote: ↑Wed Mar 17, 2021 10:05 pm
Sorry, it's just that some people often complain of asset sizes for not being "realistic".
And you'd be surprised how big anime breasts can be, but whatever. More people prefer larger breasts than they care to admit, they just aren't as openly vocal about it.
So, quite frankly, the game-makers like Vadim and Kosmos should make more female characters with large boobs, not less.
Like the nintendolls, who shouldn't have gotten size reductions when compared to the first few games.
2. Your argument is basically saying pander to the majority & forget about any diversity. Which is fine since MNF is pretty much doing that to begin with. I've been here long enough to know that MNF will continue to ignore me anyway.
3. The Nintendo Christmas games are the whole reason why I'm still here & I can tell you right now that their tits size is fine. Side effects from the mushrooms probably worn out & at some point, I wanted the women to assault Santa but I seem to be very few people who care about the series.