There are plenty of people out there, including myself, that love huge silicone boobs. I’d venture that most of us fake boob lovers know how physics work, and many of us gravitate towards cartoon porn precisely because the laws of real life don’t apply here. I understand and respect your opinion not to like fake tits or Kosmos, but I don’t appreciate the unfounded insult to people that like his style.fcrivers wrote: ↑Wed Jan 24, 2018 2:06 am100% agree with this. People that like Kosmos art style clearly don't understand how basic physics works. He basically draws huge silicone boobs. There is no passion in what he does anymore. Truly a shame since you pay 30$ for a game from either Vadim or Serega. Kosmos is more of a filler in the end. No expressions and same facial contours every game. One of the rare cases where an artist loses skill/passion over the years and just doesn't carebut still sticks around.junky wrote: ↑Wed Jan 24, 2018 12:01 amI think you're right about "bla bla bla" sorry
As for the Kosmos' art improvemnt then I disagree. Now he draws worse than before. I don't like how he draws tits, I don't like that he makes some stupid curves in aoreolas and stockigs, it makes no sense. All his characters have exactly the same faces and face expressions, and face expressions never changes during dialogues even if the character is angry or happy it has the same face. It looks stupid when he adds shadows just in some parts of the body and only in the female body but never in the male body, he should add it to everything or to nothing. It's also looks stupid that in hard tits bounce separaely while it should be cronometrated bouncing. Because of his current tit shape style (fake tits) tits no bounce and no wave, I guess he draws this kind of tits shape just to make it easier for himself and he doesn't care if it's better or worse.
And as for the butchered ideas the last year he did it to 90% of the ideas not only to NC4 and SWF3.
I personally think Kosmos sucks now.
On a different note, I’d like to point out that Kosmos puts out twice the number of games that Serega or Vadim do, so abbreviated games are understandable, considering his workload (not to excuse the NC4 debacle or lack of clear communication last year, though). That said, I think MNF should consider permanently limiting Kosmos’s submissions to 3 scenes so the story better matches the finished product and people won’t be constant disappointed that a scene has been left out of their game. It would be an easy fix to alleviate some of the tension that has built up over this issue.