Game load time

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Lurk
Posts: 11
Joined: Sat Sep 28, 2019 10:32 am

Thu Jan 16, 2020 6:54 am

It seems that games take much longer to load now than they use to in the flash era. How is that? It's like three times slower now. I thought this was fixed in the latest version of your engine. I mean, my Internet is slow, but it wasn't that bad before. It doesn't feel right to me to wait 15 minutes for a game to load, and that I will finish playing in the same amount of time. That's desapointing :(
At least, games now use the entirety of a common modern screen instead of using just a quarter of it, so that's good. However, I hope you'll still try to improve on the loading speed, and I hope I'm not upsetting anybody by bringing this up :oops:
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mnf_vadim
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Posts: 896
Joined: Mon May 29, 2017 5:00 pm

Mon Jan 20, 2020 2:11 pm

Usually it takes about 1-1.5 minute to load a game.
The average size of our flash games is about 7-10 Mb, when the average HTML5 game is about 50 Mb.
serega_mnf
Posts: 309
Joined: Tue Nov 07, 2017 4:42 pm

Mon Jan 20, 2020 3:28 pm

Flash was a brilliant technology comparing to half-ass HTML5 standard. But unfortunately old crook Jobs wanted to increase App Store's game sales so badly that he started publicly shaming Flash Player and IT media did the rest :( App Store and Google Play management must be so pround of them-selves, they've basicly killed the whole niche of gaming :twisted:
Html5 games are usually 10 times heavier then flash-analogs.
Lurk
Posts: 11
Joined: Sat Sep 28, 2019 10:32 am

Fri Jan 24, 2020 6:56 am

mnf_vadim wrote:
Mon Jan 20, 2020 2:11 pm
Usually it takes about 1-1.5 minute to load a game.
The average size of our flash games is about 7-10 Mb, when the average HTML5 game is about 50 Mb.
serega_mnf wrote:
Mon Jan 20, 2020 3:28 pm
Flash was a brilliant technology comparing to half-ass HTML5 standard. But unfortunately old crook Jobs wanted to increase App Store's game sales so badly that he started publicly shaming Flash Player and IT media did the rest :( App Store and Google Play management must be so pround of them-selves, they've basicly killed the whole niche of gaming :twisted:
Html5 games are usually 10 times heavier then flash-analogs.
I fully understand your pain guys. :( A 10 times increase in size is a big deal, and I said it before, but it also makes your art look worse, because of the compression. That's why I suggested using SVG format some time ago, as it uses the same principle of Flash it should look just as good and for about the same size. I was thinking that, given that recent versions of Adobe Animate let you export your assets in SVG, it wouldn't be too hard for you to switch, but I have no idea of your workflow, and it may be harder than what I would imagine. So good luck, maybe somebody willl develop something better in the future, or I don't know, maybe your community could help to improve your engine. After all, you asked for writting, why not ask for a little help, programming wise.
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mnf_vadim
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Joined: Mon May 29, 2017 5:00 pm

Mon Jan 27, 2020 5:02 pm

We appreciate your willing to help guys. I guess we should stick with our current existing game engine and focus on the games. I don't think that an extra minute of loading could cost a lot of problems considering that we release a new game once in 10 days.
Lurk
Posts: 11
Joined: Sat Sep 28, 2019 10:32 am

Thu Jan 30, 2020 11:54 pm

mnf_vadim wrote:
Mon Jan 27, 2020 5:02 pm
We appreciate your willing to help guys. I guess we should stick with our current existing game engine and focus on the games. I don't think that an extra minute of loading could cost a lot of problems considering that we release a new game once in 10 days.
Fair enough, you have your priorities.
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