Release Schedule?

serega_mnf
Posts: 309
Joined: Tue Nov 07, 2017 4:42 pm

Tue Jan 22, 2019 10:12 pm

Our early games has very little story in them, it means we've been able to realise new game each 10 days or so. But having a long story requires an extra art, even adding text bubbles take significant amount of time. Creating mini-game also is time-consuming.

Time to time we try to hire a new artist. But most of them can't finish a single game in a year! Quality of their work is another topic. Usually their animations look subpar.

It's not a problem to find a good artist who's able to draw nice static images. But find an artist who's able to make decent programmable animations is a lot harder.
Torao10
Posts: 6
Joined: Fri Dec 14, 2018 8:35 pm

Tue Jan 22, 2019 11:58 pm

Maybe you should try to look for another way. I mean less prize, making a game and adding characters, like xxx metropolis. I´m giving you ideas cause I would like to be a member but Im not able to pay that prize just for 1, 2 or 3 games.

Anyway, I want to help cause I think you art is worth.
keskas150
Posts: 17
Joined: Fri May 11, 2018 9:42 am

Wed Jan 23, 2019 12:20 am

Maybe you could leave a subscription and add a new function to buy certain games, as scoreland does. They have a main site with a subscription and a store where you can buy the video and watch at any time (They have it worth 5$). I understand it is expensive and will need maintenance, but it seems to me that the demand for your games will grow.
Torao10
Posts: 6
Joined: Fri Dec 14, 2018 8:35 pm

Wed Jan 23, 2019 2:44 am

keskas150 wrote:
Wed Jan 23, 2019 12:20 am
Maybe you could leave a subscription and add a new function to buy certain games, as scoreland does. They have a main site with a subscription and a store where you can buy the video and watch at any time (They have it worth 5$). I understand it is expensive and will need maintenance, but it seems to me that the demand for your games will grow.
Yup, they could try that few months or something.
serega_mnf
Posts: 309
Joined: Tue Nov 07, 2017 4:42 pm

Wed Jan 23, 2019 7:13 pm

Let's make it clear guys. Making 2d porn games is not the most lucrative business in the world. $14.95 for 10 days is absolutely affortable especially if you live in the US or Europe. We don't force anyone to have a permanent $30 subscription (you can have it in case you really want to support us and won't let us to die out :) ) Most of users can affort $14.95 subscription once in while, play all the fresh games and then cancel it.

Unfortunately, making 2d porn animations with a few levels of pace is slow and expensive process. If we'll drop down the membership price as low as $5 it doesn't mean that we'll get 6 times more premium users than before. Those people who never pay won't pay for premium membership even if it would cost even 25 cents!

From time to time we have a user who records the latest game video submit it to some porn tube and then making a refund of his payment. For each refund or chargeback we as a company pay $5 penalty to a card association (Visa or MC). It means that person pirating and ripping us off at the same time lol. But probably this person will be a bit disappointed when some day he finds out that there are no more new MNF games because of him.
keskas150
Posts: 17
Joined: Fri May 11, 2018 9:42 am

Wed Jan 23, 2019 9:03 pm

I do not propose to reduce the membership price to $ 5. I suggest to buy certain games.
MNFan
Posts: 93
Joined: Sun Feb 18, 2018 10:29 am

Thu Jan 24, 2019 4:14 am

I'd hate to be a bit sassy but people are probably filming your games and posting them online BECAUSE people have to pay 30$ for a mere monthly subscription, and for games that, and no offense, have lately been of a very hit subpar or low quality for the most part. Doesn't help that roughly 2 games are released per month, so your basically paying 360$ just for roughly 24 subpar or even low quality flash games a year (probably more for people that choose to pay weekly, who are basically wasting money while waiting for new games)

It's not reasonably priced. It's generally overpriced for a low quality product most times and just isn't its money's worth most of the time, which will inevitably lead to piracy for those who don't want to pay. I've enjoyed some of the older games for years, and though I did pay for a subscription recently I'm not buying another one until either there's a game that really interests me or until submitting ideas is finally allowed again. I may be American but I'm not made of money

I understand that game making is a difficult and expensive process, however it also needs to be known that if something is not of a reasonable quality for it's price, then consumers won't be invested in paying for it
serega_mnf
Posts: 309
Joined: Tue Nov 07, 2017 4:42 pm

Thu Jan 24, 2019 4:31 pm

Okay MNFan. I've got your point - everything we do is subpar shit, our prices (for a record, $14.95 is most popular option, not $30) is insanly expensive for people who's average minimal wage is about $8-10/hour. Probably I should take a job in a local McDonalds to pay for my living and stop making this disappointing MNF stuff. Did I get it right?
serega_mnf
Posts: 309
Joined: Tue Nov 07, 2017 4:42 pm

Thu Jan 24, 2019 4:35 pm

By the way average user pays $14.95 two times a year. Which means he/she gets 24 shitty flash games for $30 a year. This is the real math buddy.
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