So Nutbusters just got released. Which was a bit of a surprise. I was expecting the release to coincide with the start of the next voting phase.
I thought it was very nice. It's a simple concept and very short but I liked the art. I personally would have liked some dialogue during the sex scenes but that's on Knight-rider and not Kosmos.
What does everybody else think?
Nutbusters!
Honestly? I thought it was boring. I like story and character development. There wasn't any. It was just a generic x-rated version of mythbusters. Thumbs down. Kosmos did a good job, though the tit movement in the first scene seemed a little janky as one seemed to be moving faster than the other.
Serrated, you could use your imagination^^ I'M also one of those guys who get more aroused from the situation then from the action itself and when action isn'T enough I make it so it is enough.. which resulted in me cramping all games in one big world with the main plot about an evil organisation whose plan is the total domination of the female population under male rulership..ey it's not my world view just the stuff that turns me on^^
the leader of this organisation is fittingly the fictional supervillainous Father of Justin from Super Whore family..and Justin works for him as an double agent^^
the leader of this organisation is fittingly the fictional supervillainous Father of Justin from Super Whore family..and Justin works for him as an double agent^^
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DerLurker wrote: ↑Sun Feb 18, 2018 9:31 amSerrated, you could use your imagination^^ I'M also one of those guys who get more aroused from the situation then from the action itself and when action isn'T enough I make it so it is enough.. which resulted in me cramping all games in one big world with the main plot about an evil organisation whose plan is the total domination of the female population under male rulership..ey it's not my world view just the stuff that turns me on^^
the leader of this organisation is fittingly the fictional supervillainous Father of Justin from Super Whore family..and Justin works for him as an double agent^^
I do the same thing you gotta be creative and is it just me or does it seem like these last few games have a lot of wasted potential
I mean they've been the shortest and most dull games in the history of the site i get everyone has they're turn ons but what happened to just plain old raw pounding like the old games what's with all this strap on stuff and weird cringy positions i wanna see the blue lady from the xxx files take it hard not Phil's butt in the air all flailing all over my screen in that case you might as well start making those gay games some people have been asking about like c'mon
I disagree with you guys, because I never heard anyone ever make the argument for that kind of logic before. For example, if you go to a movie with a friend, and it ends up being really bad, and that friend of yours says, "Man that movie sucked." Do you turn to him and say, "No, no, no you got it all wrong. The movie didn't suck at all, you just didn't use enough of your own imagination to make it good. That's the problem!"
I mean, you're both right. You can totally use/invent head cannon to make shit make sense, fill in the gaps or fix continuity problems (I do it a lot with shit like Dragon Ball Z & Super, Star Wars, the Aliens franchise etc). If you have a good imagination and just cherry pick the concepts from the source material that you like then you can stomach a lot of bland stuff.Serrated wrote: ↑Sun Feb 18, 2018 3:34 pmI disagree with you guys, because I never heard anyone ever make the argument for that kind of logic before. For example, if you go to a movie with a friend, and it ends up being really bad, and that friend of yours says, "Man that movie sucked." Do you turn to him and say, "No, no, no you got it all wrong. The movie didn't suck at all, you just didn't use enough of your own imagination to make it good. That's the problem!"
On the other hand though, you're correct that we shouldn't be expected to use our own creativity in order to enjoy something. But in this case it's not like it's Kosmos' fault. As far as I can tell this is a really decent adaptation of the idea that won the votes. Why this idea won in the first place I'm not too sure. I wasn't paying attention that month so I'm not sure what the other options were. Not sure if you guys have any insight there. If I had to guess I'd say it was short and simple so more people bothered to read the entire idea and figured it would make a decent concept for a game without imagining what it would be like to actually play through. But hey, you get what you vote for. We can deduce that there's at least around 100 members based on the votes coming in. And only a handful of people voice their opinions on the forums so who knows maybe this is exactly the sort of game the actual majority wants?
Loved the art, Kosmos...I though Sarah was pretty damn hot. I enjoyed the scenes too, especially the DP. As for the story, Nutbusters is a creative title and a fresh idea that has potential to be a multi-part series. However, in my opinion, it doesn't feel nearly fleshed out enough in it's current form, as there is opportunity for more banter/humor between the two hosts and between the characters and at least a little bit of character development/backstory. But kudos to Kosmos, who turned it into a sexy game, nonetheless.
Yeaaahhhh, I'm with Serrated on this one. I didn't vote for the game initially because I thought it would turn out linear and basic like this. I found myself looking at my phone half way through. Just my opinion... but it's definitely not for me. Nice art as always though, Kosmos!
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I found the game to be good, although there could have been dialogue during the sex scenes and after, also the animations could use some work.
I'm gonna have to agree with Serrated and Punk on this one.
Kosmos did a great job with it and it was a short, simple, to the point game that was nicely made. Though the boob bouncing physics in the first scene where a bit weird.
Though with that said, the only real fault I can think of is that there simply wasn't enough story behind it. It just felt like it was lacking something, like if there was a bit more lead up or maybe a bit more detail given.
While Justin's biological mother IS a supervillain (as my submitted script for SWF 4 clearly states (by the way, what do people think? )), his father most assuredly is not and I intend to write the future instalments to scupper your theory.
Although, with that said, I must admit that I am now curious as to how your logic works for Justin being a double-agent for his dad.
Kosmos did a great job with it and it was a short, simple, to the point game that was nicely made. Though the boob bouncing physics in the first scene where a bit weird.
Though with that said, the only real fault I can think of is that there simply wasn't enough story behind it. It just felt like it was lacking something, like if there was a bit more lead up or maybe a bit more detail given.
Also, DerLurker, I fully intend to quash this theory of yours.DerLurker wrote: ↑Sun Feb 18, 2018 9:31 amSerrated, you could use your imagination^^ I'M also one of those guys who get more aroused from the situation then from the action itself and when action isn'T enough I make it so it is enough.. which resulted in me cramping all games in one big world with the main plot about an evil organisation whose plan is the total domination of the female population under male rulership..ey it's not my world view just the stuff that turns me on^^
the leader of this organisation is fittingly the fictional supervillainous Father of Justin from Super Whore family..and Justin works for him as an double agent^^
While Justin's biological mother IS a supervillain (as my submitted script for SWF 4 clearly states (by the way, what do people think? )), his father most assuredly is not and I intend to write the future instalments to scupper your theory.
Although, with that said, I must admit that I am now curious as to how your logic works for Justin being a double-agent for his dad.