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Question for the artists of MnF [Technical]

Posted: Thu Aug 25, 2022 7:39 am
by NYCHH
Hello,

I am relatively new to flash and I would like to ask how the morphing animations are made using Adobe Animate.

I have always ran into severe difficulties with shape-tweens when trying to create a bit of jiggle. This is my experience with shape-tweens, here I used 3 layers for the finger with them being shadow, fill and the outline. (Thumb is also animated):
Untitled-1.png
Untitled-1.png (146.57 KiB) Viewed 1453 times
- Shape-tweens do a weird phase-through-itself. Shape-hints more often then not break the animation completely.
- If I want to morph a shape in a way that cannot be done using transformation (like slanting, scaling, flipping etc) I have to use sub-selection which cannot select multiple layers. So unless a huge amount of time is spent perfecting them manually, outlines thickness is non-uniform.

But in MnF games I don't see any of these defects. the "fills" (inside color of boobs/shapes) and shadows line up very nice with the outlines and shape-tweens do not weirdly phase through themselves.

Am I missing some sort of plugin that makes titty making so much easier?

Thank you!